AI Insights · Timothy · April 2024
Top 5 iOS Adventure Games in Oman Q1 2024
Explore the performance metrics of the top 5 iOS adventure games in Oman for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 adventure games on the iOS platform in Oman showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here, we delve into the data for Lep's World - Jump n Run Games, Brain Test 4: Tricky Friends, Super Mario Run, Genshin Impact: Natlan Launch, and SOULS.
Lep's World - Jump n Run Games
This app from nerByte GmbH saw a peak in weekly downloads at 964 during the week of January 22. However, downloads decreased gradually, ending the quarter at 274. Revenue spiked to $80 in early February but stabilized around $22 by the end of March. Weekly active users also showed a declining pattern, starting at 3.2K in early January and dropping to 3.5K by the end of March.
Brain Test 4: Tricky Friends
UNICO STUDIO's Brain Test 4: Tricky Friends experienced fluctuating downloads, peaking at 885 in the week of January 22 and dropping to 116 by the end of March. Revenue showed a notable increase to $77 in mid-February, followed by stabilization around $44 in late March. Active users peaked at 2.3K in late January and declined to 1.2K by the end of the quarter.
Super Mario Run
Super Mario Run from Nintendo Co., Ltd. maintained relatively stable download numbers, peaking at 290 in mid-January, and ending the quarter at 141. Revenue trends showed a steady rise, reaching $112 in mid-March. Active users fluctuated slightly, peaking at 736 in mid-January and ending the quarter at 575.
Genshin Impact: Natlan Launch
COGNOSPHERE PTE. LTD.'s Genshin Impact: Natlan Launch saw a notable revenue peak of $2.0K in late January, with fluctuations throughout the quarter, ending at $797. Downloads peaked at 269 in late January and remained stable around 107 by the end of March. Active users showed a consistent pattern, peaking at 4.1K in late January and gradually declining to 3.3K by the end of March.
SOULS
HABBY's SOULS experienced significant growth in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at $3.6K in mid-March, while downloads hit a high of 327 during the same period. Active users also increased, peaking at 370 in mid-March before settling at 281 by the end of March.
For more detailed insights and data, visit Sensor Tower.